Version 3.04.5-R2 (05.12.2016)-Previous stable

Forums: Version 3.04.5-R2 (05.12.2016)-Previous stable
Sub forum for plugin releases

Moderator: aoktar

Re: Version 3.04.1 (22.10.2016)

Postby sekani20 » Thu Oct 27, 2016 3:30 pm

sekani20 Thu Oct 27, 2016 3:30 pm
Hey,

I'm seeing some discrepancies between the last version and this new version. When I load the exact same scene the new version renders it brighter. I'm attaching two images below to show the difference.
Attachments
Live Viewer 3.04.1_2.jpg
Graham Reid says... - Google Chrome.jpg
sekani20
Licensed Customer
Licensed Customer
 
Posts: 26
Joined: Thu Apr 28, 2016 2:39 pm

Re: Version 3.04.1 (22.10.2016)

Postby aoktar » Thu Oct 27, 2016 3:41 pm

aoktar Thu Oct 27, 2016 3:41 pm
sekani20 wrote:Hey,

I'm seeing some discrepancies between the last version and this new version. When I load the exact same scene the new version renders it brighter. I'm attaching two images below to show the difference.

Only thing is broken is portals on latest version. I hope you don't expect to me estimate what have you used in your scene!! Do you mind to send your scene to let me check?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15969
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Version 3.04.1 (22.10.2016)

Postby sekani20 » Thu Oct 27, 2016 3:46 pm

sekani20 Thu Oct 27, 2016 3:46 pm
aoktar wrote:
sekani20 wrote:Hey,

I'm seeing some discrepancies between the last version and this new version. When I load the exact same scene the new version renders it brighter. I'm attaching two images below to show the difference.

Only thing is broken is portals on latest version. I hope you don't expect to me estimate what have you used in your scene!! Do you mind to send your scene to let me check?


How can I send it to you directly?
sekani20
Licensed Customer
Licensed Customer
 
Posts: 26
Joined: Thu Apr 28, 2016 2:39 pm

Re: Version 3.04.1 (22.10.2016)

Postby aoktar » Thu Oct 27, 2016 4:02 pm

aoktar Thu Oct 27, 2016 4:02 pm
sekani20 wrote:How can I send it to you directly?


send throught a pm. Messages are at top of page.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15969
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Version 3.04.1 (22.10.2016)

Postby sekani20 » Thu Oct 27, 2016 8:26 pm

sekani20 Thu Oct 27, 2016 8:26 pm
sent
sekani20
Licensed Customer
Licensed Customer
 
Posts: 26
Joined: Thu Apr 28, 2016 2:39 pm

Re: Version 3.04.1 (22.10.2016)

Postby Yambo » Thu Oct 27, 2016 9:22 pm

Yambo Thu Oct 27, 2016 9:22 pm
Hi there,

I really want to update already but i׳m in the middle of many important renderings.
Could you please verify that there is nothing broken that could cause different renders? (beside portals)

Alpha/opacity support for materials in viewport with octane shading sounds very exciting :)
Thanks!
Y
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0 :)

https://yambo.me
User avatar
Yambo
Licensed Customer
Licensed Customer
 
Posts: 345
Joined: Tue May 12, 2015 1:37 pm
Location: Tel Aviv, Israel

Re: Version 3.04.1 (22.10.2016)

Postby KonstantinosD » Sat Oct 29, 2016 8:38 am

KonstantinosD Sat Oct 29, 2016 8:38 am
Hello Ahmet,

I think in this release the priority settings are messed up, If I choose for all my cards priority low, they go to full speed, If I don't choose anything (no tick) they go to low priority and if I tick they go to full speed no matter what I choose from the tab, (low medium high).
See pics
1.JPG
1.JPG (21.08 KiB) Viewed 6459 times

2.JPG

3.JPG
3.JPG (21.04 KiB) Viewed 6459 times

4.JPG


Can you confirm the same?
2X Win10 PRO, Asus ROG Zenith Extreme Alpha, AMD 2990WX , 64GB ram, 2X 2080ti, all watercooled, custom loop.
KonstantinosD
Licensed Customer
Licensed Customer
 
Posts: 65
Joined: Sun Dec 13, 2015 9:18 am

Re: Version 3.04.1 (22.10.2016)

Postby Tag12345 » Sun Oct 30, 2016 10:34 am

Tag12345 Sun Oct 30, 2016 10:34 am
Hey Aoktar,

quick questions.

Do you think youll ever implement a Convert materials and replace feature, especially for materials in xpresso, that would be helpful for scenes that I have standard C4D materials in and auto-replace with the octane materials


secondly, will we ever get more light parameters such as being able to have certain lights affect certain objects while not affecting others? This is a big thing that C4D has that I cant exactly do with Octane, as far as Im aware? and shadows,etc
I understand for more professional use, thats where multipasses come in, but still. For doing as much of that in C4D without going outside of that, is nice.

lastly, again with materials, will there ever be a way to maybe have some kind of converter that can convert Octane materials back into C4D materials. My current workflow is within a team in which only I have Octane, and so being able to still be able to share the files to others who dont have octane would be useful.


Another question, will the alpha channel within the material ever have more options to play with without having to go to things like Photoshop etc?
Noticed that most times with C4D Alpha settings, you can fiddle with the options to get what you need without doing so, and hoping Octane will have that soon.

Great work so far!

thanks!
Tag12345
Licensed Customer
Licensed Customer
 
Posts: 120
Joined: Sat Feb 27, 2016 11:23 am

Re: Version 3.04.1 (22.10.2016)

Postby teeshiiddo » Mon Oct 31, 2016 10:44 am

teeshiiddo Mon Oct 31, 2016 10:44 am
What is the correct standalone version to use with OctaneRender for Cinema 4D Subscription - Version 3.04.1 (22.10.2016)?

The standalone linked to is not a subscription version?
Asus X99 10G WS | Windows 10.0 | 6x GTX 1080 Ti + 2x 2080Ti | i7-6850K CPU @ 3.60GHz | 32GB RAM
teeshiiddo
Licensed Customer
Licensed Customer
 
Posts: 40
Joined: Tue Oct 11, 2016 9:29 am

Re: Version 3.04.1 (22.10.2016)

Postby aoktar » Mon Oct 31, 2016 11:10 am

aoktar Mon Oct 31, 2016 11:10 am
sekani20 wrote:Hey,

I'm seeing some discrepancies between the last version and this new version. When I load the exact same scene the new version renders it brighter. I'm attaching two images below to show the difference.

I found the reason. It's about a change on sdk for empty distribution pins. It had 0.7 default value on floattexture now changed to 1.0. You can add floattexture with 0.7 value as a temporary work-around. I'm waiting next sdk for a fix.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15969
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
PreviousNext

Return to Releases


Who is online

Users browsing this forum: No registered users and 16 guests

Fri Apr 26, 2024 1:34 am [ UTC ]