aoktar wrote:SSmolak wrote:Can you add also two additional PBR tags for transmission and opacity textures ? They are common for plants materials.
give me your example please
I think about adding these two tags like : "transmission=translucency|opacity=alpha,opacity"
for transmission and opacity material inputs too
I don't know how this is time consuming but it would be great to add additional mode for auto adding gradient and color correction nedes between image nodes and material channel inputs like this :
or maybe adding options for create them after output of selected nodes just like you did for adding to :
For excample : Add to selected outputs - gradient, color correction.