Version 4 - XB2.1 (Test2)

Forums: Version 4 - XB2.1 (Test2)
Sub forum for plugin releases

Moderator: aoktar

Re: Version 4 - XB2.1 (Test2)

Postby aoktar » Wed Jun 06, 2018 3:01 pm

aoktar Wed Jun 06, 2018 3:01 pm
Studio21 wrote:hi ahmet,

u mentioned on the fb group u going to add the rest of the X-particles missing channel in the API (DISTANCE TRAVELED, LIFE ETC) to the instance id node. any timeframe on that?

thx,
Guy

You can use by two different ways. See images
Attachments
a2.jpg
a1.jpg
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15998
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Version 4 - XB2.1 (Test2)

Postby cmittenaere » Thu Jun 07, 2018 3:01 pm

cmittenaere Thu Jun 07, 2018 3:01 pm
Hey I'm using v4 2.1 since one week...
It's very very very cool!! and very stable version for only a béta test, good job!
The denoiser is very speed and confortable !
Just AI light not very speedest than classic lights, it's normally ?

Good work
(just for the history, with denoiser I can render preview for my client with my 1070 max-q laptop!)
Thanks team
cmittenaere
Licensed Customer
Licensed Customer
 
Posts: 43
Joined: Wed Jul 23, 2014 7:28 pm

Re: Version 4 - XB2.1 (Test2)

Postby Studio21 » Fri Jun 08, 2018 7:36 am

Studio21 Fri Jun 08, 2018 7:36 am
aoktar wrote:
Studio21 wrote:hi ahmet,

u mentioned on the fb group u going to add the rest of the X-particles missing channel in the API (DISTANCE TRAVELED, LIFE ETC) to the instance id node. any timeframe on that?

thx,
Guy

You can use by two different ways. See images



Hi ahmet,

is that in the latest release? i dont see the extra options

yes i know i can always use display colors in the emitter, but sometimes u need the extra channels do drive different parameters in the octane shader :) like, use the display colors on the diffuse, and Life on the emission intensity etc


Please please please add "Life" to to the list! :)

thx!

Guy
Studio21
Licensed Customer
Licensed Customer
 
Posts: 212
Joined: Wed Nov 16, 2016 11:14 am

Re: Version 4 - XB2.1 (Test2)

Postby Terryvfx » Fri Jun 08, 2018 6:20 pm

Terryvfx Fri Jun 08, 2018 6:20 pm
I get a crash as soon as I click on render.

I have a 980 and a 1060ti with the lastest drivers.

octane 4.00 XB2.1 180608 141931.log
(13.7 KiB) Downloaded 271 times
User avatar
Terryvfx
Licensed Customer
Licensed Customer
 
Posts: 358
Joined: Tue Dec 30, 2014 12:43 am

Re: Version 4 - XB2.1 (Test2)

Postby ttaberna » Sat Jun 09, 2018 1:58 pm

ttaberna Sat Jun 09, 2018 1:58 pm
Hi, I just wanted to try cinema4d and the plugin for v4, as I thought on jumping ship from 3ds max. I thought I read in the main v4 standalone thread that all the plugins would be free for all licensed users, but Octane license system is telling me otherwise. Am I mistaken about this? thank you
Rampage IV Extreme+i7 3920k+2x GTX580 3GB+2x GTX470
User avatar
ttaberna
Licensed Customer
Licensed Customer
 
Posts: 320
Joined: Sun Apr 04, 2010 8:02 pm
Location: BCN

Re: Version 4 - XB2.1 (Test2)

Postby bepeg4d » Mon Jun 11, 2018 6:24 am

bepeg4d Mon Jun 11, 2018 6:24 am
ttaberna wrote:Hi, I just wanted to try cinema4d and the plugin for v4, as I thought on jumping ship from 3ds max. I thought I read in the main v4 standalone thread that all the plugins would be free for all licensed users, but Octane license system is telling me otherwise. Am I mistaken about this? thank you

Hi, we are still in v3 phase, v4 is only at experimental build phase.
When v4 will be stable, the new licenses system will be applied, but for now, everything is working as before.
You need to export from Max to Standalone, to try v4 new features.
Anyway, first test version of v4 for Max should not be so far away, just a bit of more patience.
ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 10000
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: Version 4 - XB2.1 (Test2)

Postby ttaberna » Mon Jun 11, 2018 8:50 am

ttaberna Mon Jun 11, 2018 8:50 am
Hi Bepeg4d,
Thank you for your answer, I was more to try octane with c4d, I'll take a look at the current v3 demo then.
Cheers.
Rampage IV Extreme+i7 3920k+2x GTX580 3GB+2x GTX470
User avatar
ttaberna
Licensed Customer
Licensed Customer
 
Posts: 320
Joined: Sun Apr 04, 2010 8:02 pm
Location: BCN

Re: Version 4 - XB2.1 (Test2)

Postby bepeg4d » Mon Jun 11, 2018 9:01 am

bepeg4d Mon Jun 11, 2018 9:01 am
Hi,
if 3.08 demo is not enough, another option is to start a one month c4doctane subscription for 20$, you can cancell it the day after, in order to be able to try also v4 test versions for one month.
ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 10000
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: Version 4 - XB2.1 (Test2)

Postby Cheiser » Wed Jun 13, 2018 9:24 am

Cheiser Wed Jun 13, 2018 9:24 am
Awesome job!
In release version can we have Denoised Light ID Passes?
Cheiser
Licensed Customer
Licensed Customer
 
Posts: 62
Joined: Wed May 11, 2016 1:27 am

Re: Version 4 - XB2.1 (Test2)

Postby bepeg4d » Wed Jun 13, 2018 9:45 am

bepeg4d Wed Jun 13, 2018 9:45 am
Cheiser wrote:Awesome job!
In release version can we have Denoised Light ID Passes?

You need to ask here for this kind of requests:
viewtopic.php?f=33&t=67790
ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 10000
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
PreviousNext

Return to Releases


Who is online

Users browsing this forum: No registered users and 8 guests

Sun Jun 16, 2024 1:07 am [ UTC ]