Version 3.06.2 - obsolete stable

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Re: Version 3.06.2 - Latest stable

Postby Terryvfx » Fri Aug 25, 2017 3:58 pm

Terryvfx Fri Aug 25, 2017 3:58 pm
aoktar wrote:
Terryvfx wrote:
Studio21 wrote:The list of nodes is getting longish

Time to consider a small search function ;)


+100 to this.

in node editor?


Yes, like using the standard shift+c of Cinema but in the Node Editor.
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Re: Version 3.06.2 - Latest stable

Postby Steeviekay » Fri Aug 25, 2017 5:31 pm

Steeviekay Fri Aug 25, 2017 5:31 pm
I installed the 3.07 now.
Before I rendered a scene Iam working on at the moment in 3.06-

Rendertime in 3.06: 08:48
Rendertime in 3.07: 05:59
BUT It looks extremly different - and I changed nothing, just opened the project and hit render.

There is something with the light... All the Emissive lights seem to be messed up a little bit - is this wanted or should it render like in 3.06 ?

//edit: I think it has something to do with the "Transparent Emission" - on those lights I have to turn it on now (Have a bunch of invisible lights in my scene)
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Re: Version 3.06.2 - Latest stable

Postby omardex » Fri Aug 25, 2017 6:00 pm

omardex Fri Aug 25, 2017 6:00 pm
Greetings.

Aoktar posted a changelog before
- Change: Internal diffuse color changed from gray to black for internal material of Light Tags. It may cause a small amount difference on results of illumination effect.

It appears the plugin have a change in the parameters of the lights

Best Regards.

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Re: Version 3.06.2 - Latest stable

Postby Terryvfx » Fri Aug 25, 2017 6:10 pm

Terryvfx Fri Aug 25, 2017 6:10 pm
Steeviekay wrote:I installed the 3.07 now.
Before I rendered a scene Iam working on at the moment in 3.06-

Rendertime in 3.06: 08:48
Rendertime in 3.07: 05:59
BUT It looks extremly different - and I changed nothing, just opened the project and hit render.

There is something with the light... All the Emissive lights seem to be messed up a little bit - is this wanted or should it render like in 3.06 ?

//edit: I think it has something to do with the "Transparent Emission" - on those lights I have to turn it on now (Have a bunch of invisible lights in my scene)


Can you post some before and after pictures? the lights are actually as it should be now, before it had a gray diffuse that was making light bounce off of it.
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Re: Version 3.06.2 - Latest stable

Postby Steeviekay » Fri Aug 25, 2017 6:11 pm

Steeviekay Fri Aug 25, 2017 6:11 pm
Jeah right - Iam preppin´my scene right now to make it look the same as with 3.06.
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Re: Version 3.06.2 - Latest stable

Postby Studio21 » Sat Aug 26, 2017 10:27 am

Studio21 Sat Aug 26, 2017 10:27 am
Hi ahmet,

Getting crashes each time im trying to access my local DB. no crashes on Live DB,

Just checked back on 3.06.2 local DB works as expected there

Ty,
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Re: Version 3.06.2 - Latest stable

Postby aoktar » Sat Aug 26, 2017 10:41 am

aoktar Sat Aug 26, 2017 10:41 am
Studio21 wrote:Hi ahmet,

Getting crashes each time im trying to access my local DB. no crashes on Live DB,

Just checked back on 3.06.2 local DB works as expected there

Ty,
Guy


Can you check content of it? Maybe somethings are causing crashes from old files. Alternatively delete all files or folder then move back material files partially.
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Re: Version 3.06.2 - Latest stable

Postby Studio21 » Sat Aug 26, 2017 10:54 am

Studio21 Sat Aug 26, 2017 10:54 am
I removed all my folders from the Local DB root folder. tried to save a new material in there. it does create the orbx file on the HD but wont let me see it in the Local DB browser, and usually crashes right after
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Re: Version 3.06.2 - Latest stable

Postby aoktar » Sat Aug 26, 2017 11:06 am

aoktar Sat Aug 26, 2017 11:06 am
Studio21 wrote:I removed all my folders from the Local DB root folder. tried to save a new material in there. it does create the orbx file on the HD but wont let me see it in the Local DB browser, and usually crashes right after

what's full path of localdb?
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Re: Version 3.06.2 - Latest stable

Postby Studio21 » Sat Aug 26, 2017 11:18 am

Studio21 Sat Aug 26, 2017 11:18 am
C:\Octane LocalDB

Best,
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