Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)

Forums: Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby aoktar » Sat Dec 10, 2022 11:19 am

aoktar Sat Dec 10, 2022 11:19 am
freeter_e wrote:modify multiple material colors

matertial preview, not refresh

i test on v2021.1.4-R4,it's ok
on v2021.1.6-R6,v2022.1,it noesn't work


Update 2022.1-[R2] is available with some fixes! Please try it!
viewtopic.php?f=85&t=80831&p=419164#p419164
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby SSmolak » Sat Dec 10, 2022 2:53 pm

SSmolak Sat Dec 10, 2022 2:53 pm
freeter_e wrote:modify multiple material colors

matertial preview, not refresh


Render materials preview in Material Manager doesn't work too for selected multiple materials.
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby aoktar » Sat Dec 10, 2022 3:05 pm

aoktar Sat Dec 10, 2022 3:05 pm
SSmolak wrote:
freeter_e wrote:modify multiple material colors

matertial preview, not refresh


Render materials preview in Material Manager doesn't work too for selected multiple materials.

Did you try in R2?
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby SSmolak » Sat Dec 10, 2022 3:10 pm

SSmolak Sat Dec 10, 2022 3:10 pm
aoktar wrote:Did you try in R2?


Didn't noticed update. Thank you.
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby AaronWestwood » Sat Dec 10, 2022 3:47 pm

AaronWestwood Sat Dec 10, 2022 3:47 pm
aoktar wrote:
freeter_e wrote:modify multiple material colors

matertial preview, not refresh

i test on v2021.1.4-R4,it's ok
on v2021.1.6-R6,v2022.1,it noesn't work


Update 2022.1-[R2] is available with some fixes! Please try it!
viewtopic.php?f=85&t=80831&p=419164#p419164


Thanks so much for this update/fix to the scatter bug! 2022 is so snappy and fast compared to 2021 so its nice to make the swap now!

I did notice however A/B comparison is working perfectly on new projects, but it doesn't work on projects made in 2021. Copy/pasting scenes into new projects it works again. Is there a way to get A/B comparison working on previous version projects?

Many thanks, AW
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby SSmolak » Sat Dec 10, 2022 4:39 pm

SSmolak Sat Dec 10, 2022 4:39 pm
aoktar wrote:
SSmolak wrote:
freeter_e wrote:modify multiple material colors

matertial preview, not refresh


Render materials preview in Material Manager doesn't work too for selected multiple materials.

Did you try in R2?


It seems that this works fine now. But using Fracture for instances color randomization by Octane nodes is still limited to Instance Range node only and needs random effector.

Great Standard Surface implementation but checkboxes doesn't work :

StdSrf_switches.jpg
StdSrf_switches.jpg (17.76 KiB) Viewed 1434 times


There is no way to get back from fullscreen mode.
Last edited by SSmolak on Sun Dec 11, 2022 1:52 am, edited 3 times in total.
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby aoktar » Sat Dec 10, 2022 5:46 pm

aoktar Sat Dec 10, 2022 5:46 pm
AaronWestwood wrote:I did notice however A/B comparison is working perfectly on new projects, but it doesn't work on projects made in 2021. Copy/pasting scenes into new projects it works again. Is there a way to get A/B comparison working on previous version projects?
Many thanks, AW


I don't know any relation with version changes and compare. Please explain better what's the problem!
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby AaronWestwood » Sat Dec 10, 2022 6:39 pm

AaronWestwood Sat Dec 10, 2022 6:39 pm
aoktar wrote:
AaronWestwood wrote:I did notice however A/B comparison is working perfectly on new projects, but it doesn't work on projects made in 2021. Copy/pasting scenes into new projects it works again. Is there a way to get A/B comparison working on previous version projects?
Many thanks, AW


I don't know any relation with version changes and compare. Please explain better what's the problem!


When opening any C4D project made with any octane version before v2022, compare A/B comparison doesn’t work. (You click store render buffer/AB comparison and nothing happens)

However when creating a new project in v2022, A/B comparison / render buffer does work.

So the issue exists in all projects made before v2022, when opening them up in v2022….

I tested a handful of projects and this is the case with them all. Do you have this issue also?
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby aoktar » Sat Dec 10, 2022 7:43 pm

aoktar Sat Dec 10, 2022 7:43 pm
AaronWestwood wrote:I tested a handful of projects and this is the case with them all. Do you have this issue also?

It doesn't make any sense on me. Please send me a sample scene with instructions, via PM.
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Re: Cinema4D 2022.1-[R2] (Latest stable) (10.12.2022)

Postby freeter_e » Sun Dec 11, 2022 7:25 am

freeter_e Sun Dec 11, 2022 7:25 am
"noise - voronoi type" don't work on bump channel

( test in several versions: v2021.1.4-R4 / v2021.1.6-R6 / v2022.1-R2 )
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