by mrwig » Thu Sep 28, 2017 7:33 pm
mrwig
Thu Sep 28, 2017 7:33 pm
I'm getting some weird render results with this version while using network rendering.
I just read about the fog medium issue with OctaneSky objects, and I was using a medium, could this result be due to that?
I just ran a test render without the sky medium and the checkering effect disappeared.
I've attached an image of the weird result I got while the sky medium was active:
Multimedia Designer
ASUS Rampage V Edition 10, Intel 5960x @ 4.2GHz, 3x nVidia GTX1080, 64MB 3000 Corsair Dominator, Win 7
Intel 7800x, 16GB Ram, 2x nVidia GTX 1080, Win 7 (Netrender)