Version 3.03.4-R3 (19.09.2016) - TEST

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Re: Version 3.03.4-R3 (19.09.2016) - TEST

Postby mrom » Sun Oct 02, 2016 9:53 pm

mrom Sun Oct 02, 2016 9:53 pm
no, not cuda errors. problems not only with c4d, but with other programs (latest creative cloud apps) too. didn't have time to find out exactly what, therefore I rolled back.
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Re: Version 3.03.4-R3 (19.09.2016) - TEST

Postby krofl » Fri Oct 07, 2016 12:24 am

krofl Fri Oct 07, 2016 12:24 am
mrom wrote:no, not cuda errors. problems not only with c4d, but with other programs (latest creative cloud apps) too. didn't have time to find out exactly what, therefore I rolled back.


Also having a ton of crashes ever since I updated my drivers. Which driver did you roll back to?
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Re: Version 3.03.4-R3 (19.09.2016) - TEST

Postby 3dhermit » Sat Oct 08, 2016 3:54 pm

3dhermit Sat Oct 08, 2016 3:54 pm
I went back to 372.70, seemed to help
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Re: Version 3.03.4-R3 (19.09.2016) - TEST

Postby mrom » Mon Oct 10, 2016 10:11 am

mrom Mon Oct 10, 2016 10:11 am
back on 368.39, all good
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Re: Version 3.03.4-R3 (19.09.2016) - TEST

Postby rodross » Thu Oct 13, 2016 12:34 pm

rodross Thu Oct 13, 2016 12:34 pm
So what's with the faceting in this render? It's just a primitive parametric sphere and an octane area light.

Also, I thought you could get the light out of the reflections? Can that not be done?
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Reflection and Faceting.PNG
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Re: Version 3.03.4-R3 (19.09.2016) - TEST

Postby bepeg4d » Thu Oct 13, 2016 2:40 pm

bepeg4d Thu Oct 13, 2016 2:40 pm
Hi rodross,
unbiased rendere doesn't have the tricks of CPU renderer, just subdivide much more your parametric sphere, that's it.
About reflection, have you tryed to set the visibility of the light at zero?
ciao beppe
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Re: Version 3.03.4-R3 (19.09.2016) - TEST

Postby rodross » Thu Oct 13, 2016 2:58 pm

rodross Thu Oct 13, 2016 2:58 pm
Sorry, I thought I tried that already and it turned the light off completely. I did just update, so maybe it wasn't working in the version I tried, or maybe I messed something up when I tried it. That worked, thanks.
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