Support tyflow

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Re: Support tyflow

Postby Goldorak » Mon May 13, 2019 11:47 pm

Goldorak Mon May 13, 2019 11:47 pm
I've reached out to Ty directly to ensure we have given him all the support he needs from our side to help improve the integration.
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Re: Support tyflow

Postby HHbomb » Tue May 14, 2019 5:58 am

HHbomb Tue May 14, 2019 5:58 am
waw ! Thanks :-)
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Re: Support tyflow

Postby imanshirani » Tue May 14, 2019 4:37 pm

imanshirani Tue May 14, 2019 4:37 pm
Goldorak wrote:I've reached out to Ty directly to ensure we have given him all the support he needs from our side to help improve the integration.


great, in your opinion, this issue how long does it take to solve? :?:
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Re: Support tyflow

Postby imanshirani » Sun Aug 25, 2019 12:53 am

imanshirani Sun Aug 25, 2019 12:53 am
??
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Re: Support tyflow

Postby HHbomb » Thu Aug 29, 2019 9:04 am

HHbomb Thu Aug 29, 2019 9:04 am
Perhaps after summer hollydays ?
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Re: Support tyflow

Postby coilbook » Fri Sep 13, 2019 3:23 am

coilbook Fri Sep 13, 2019 3:23 am
HHbomb wrote:Perhaps after summer hollydays ?

Are you still having hard times rendering with octane? Try adding mesh operator and turning off render only and it will render tyflow mesh. Not sure if that's what you need
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Re: Support tyflow

Postby coilbook » Fri Sep 13, 2019 3:55 am

coilbook Fri Sep 13, 2019 3:55 am
motion blur is not working with ty flow and octane it wont update when slider is moved
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Re: Support tyflow

Postby HHbomb » Wed Nov 27, 2019 3:30 pm

HHbomb Wed Nov 27, 2019 3:30 pm
Any news ?
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Re: Support tyflow

Postby HHbomb » Mon Dec 02, 2019 7:03 am

HHbomb Mon Dec 02, 2019 7:03 am
I think it means "NO"..... :-(
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Re: Support tyflow

Postby ramone163 » Thu Dec 05, 2019 11:35 am

ramone163 Thu Dec 05, 2019 11:35 am
Tyson Ibele:
"For those of you using Redshift, the RS devs have been working hard on getting tyFlow instancing supported.
Here's 20 million trees (85k polys each) rendered in 2 minutes and 31 seconds on a 1080ti GPU. That's 1.7 trillion polys total!
The initial RS implementation will also support things like material overrides, motion blur, etc."

And question to the Otoy team. How hard Otoy team working to getting tyFlow instancing supported? What is the status?
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