Adding HDR causes scenes to crash, especially when the scene

Forums: Adding HDR causes scenes to crash, especially when the scene
Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Adding HDR causes scenes to crash, especially when the scene

Postby Elvissuperstar007 » Thu Mar 14, 2024 7:41 pm

Elvissuperstar007 Thu Mar 14, 2024 7:41 pm
Adding HDR causes scenes to crash, especially when the scene is animated

Nvidia 4090
Intel Xeon e5 2690v0
64gb DDR 3 1866
Windows 10
Attachments
Screenshot_2.png
Screenshot_1.png
Screenshot_161.png
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
Elvissuperstar007
Licensed Customer
Licensed Customer
 
Posts: 2423
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia

Re: Adding HDR causes scenes to crash, especially when the scene

Postby neonZorglub » Sun Mar 17, 2024 11:59 pm

neonZorglub Sun Mar 17, 2024 11:59 pm
Elvissuperstar007 wrote:Adding HDR causes scenes to crash, especially when the scene is animated

Nvidia 4090
Intel Xeon e5 2690v0
64gb DDR 3 1866
Windows 10


Hi Elvissuperstar007,

Thank you for reporting this issue.
I think I could reproduce it.
It seems caused by a wrong update when the Texture environment map is selected in the material editor while dragging the timeline.
This should be fixed in the next release.

For now, the work around is to select another texture in the material editor when dragging the timeline.. sorry about that !

But the best solution is to move the 'Texture environment' to a Daylight object.
It internally creates the same Texture environment, and gives the option to setup the 3dsMax viewport to have a display that matches the Octane render :
Improved support of Environment maps
viewtopic.php?f=27&t=78198
(basically, from Render settings / Support tab / Environment : click on the Help button, and select "Create Octane daylight ..")

Thanks
neonZorglub
OctaneRender Team
OctaneRender Team
 
Posts: 899
Joined: Sun Jul 31, 2016 10:08 pm

Return to Bug Reports


Who is online

Users browsing this forum: No registered users and 2 guests

Sat Apr 27, 2024 7:39 pm [ UTC ]