A bug when I use deformer on cached splines using X-particle

Forums: A bug when I use deformer on cached splines using X-particle
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A bug when I use deformer on cached splines using X-particle

Postby Ofcourse » Tue Jan 30, 2024 12:10 pm

Ofcourse Tue Jan 30, 2024 12:10 pm
There seem to be a bug when i use either C4D's deformer on X-Particle generated splines... which also store a color for each, without deformer the trails render the colors fine in Octane, but when I use also deformer on those splines, the colors dont render out using Octane, is that known issue?
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Re: A bug when I use deformer on cached splines using X-particle

Postby paride4331 » Wed Jan 31, 2024 11:12 am

paride4331 Wed Jan 31, 2024 11:12 am
Hi,
It seems like you may have confused the forum section; this is not the C4D forum section.
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Paride
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