suitlm wrote:Hi,
Recently I've been working on a script for convert materials to Octane, because our materials are complex and involve vertex map.
But I have some problems now, it should be a bug, the "Name" property of "Color vertex attribute" node seems to conflict with the name property of the max native node.
[
nameissue.jpg
Hi suitlm,
Thank you for reporting this.
That's right, both Color_vertex_attribute(Color vertex attribute) and Greyscale_vertex_attribute(Greyscale vertex attribute)
have a property 'name' that conflict with the texture name!
I couldn't find any work around; we can't seem to access parameters by index (0) or ID (12780 in this case) with maxscript..
I will rename those as 'attributeName' in the next releases..
Sorry about this.
Thanks,