OctaneRender® for 3ds max® v2023.1 - 14.03

Forums: OctaneRender® for 3ds max® v2023.1 - 14.03
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Re: OctaneRender® for 3ds max® v2023.1 - 14.03

Postby coilbook » Sun Oct 22, 2023 4:58 pm

coilbook Sun Oct 22, 2023 4:58 pm
Hi Paride,

Does Phoenix RGB mixing work with octane by any chance? And how can we do it of it does?

Thank you
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Re: OctaneRender® for 3ds max® v2023.1 - 14.03

Postby darstellungsart » Mon Oct 23, 2023 12:29 pm

darstellungsart Mon Oct 23, 2023 12:29 pm
neonZorglub wrote:
darstellungsart wrote:-For the Viewport Lock update, it seems to works fine
(when enabled, changing something in the scene do not update the rendering, and the rendering continues until reaching the selected Sample Per pixel.. it seems normal)
Could you explain what seems wrong for you ? / post a sample sample scene, as it could be related to some settings / preference ?



I have provided a small video and a file where you can see that the lock is not working.
https://we.tl/t-LERZa0Bs8L
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Re: OctaneRender® for 3ds max® v2023.1 - 14.03

Postby neonZorglub » Tue Oct 24, 2023 9:56 pm

neonZorglub Tue Oct 24, 2023 9:56 pm
darstellungsart wrote:
neonZorglub wrote:
darstellungsart wrote:-For the Viewport Lock update, it seems to works fine
(when enabled, changing something in the scene do not update the rendering, and the rendering continues until reaching the selected Sample Per pixel.. it seems normal)
Could you explain what seems wrong for you ? / post a sample sample scene, as it could be related to some settings / preference ?



I have provided a small video and a file where you can see that the lock is not working.
https://we.tl/t-LERZa0Bs8L


Hi darstellungsart,
Thank you for the files.
I couldn't reproduce the problem, your scene seems fine on my machine..
it might comes from something else.. I'll keep investigating..
Thanks
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