coilbook wrote:Hi Paride,
Phoenix liquid motion blur direction is still wrong. It has 45 degree direction
When can they fix it?
Hi coilbook,
The samples for liquid motion blur are still working :
viewtopic.php?f=27&t=81108I know that there's not much information when some settings are incorrect; we'll try to add some diagnostic system..
-Make sure all the velocities are created by Phoenix.
-For the liquid mesh, check the Export as that should be 'mesh', and Velocity channel ID of the Phoenix object that should be 2..
Could you send a small sample if that doesn't work ?
Thanks