OctaneRender® for 3ds max® v2022.1.1 - 13.18

Forums: OctaneRender® for 3ds max® v2022.1.1 - 13.18
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Re: OctaneRender® for 3ds max® v2022.1.1 - 13.18

Postby coilbook » Fri Apr 21, 2023 1:06 am

coilbook Fri Apr 21, 2023 1:06 am
mbetke wrote:
Hello!
Anyway you guys can make a converter that can convert native octane materials (diffuse, glossy, etc) to octane's toon materials? Thanks


You can scroll all the way down to in the material slot (classic material editor) and you will see a "Convert..." button right next to the "Export Octane Material". Click and you have options to convert a Octane Material to another type. Also Toon Material. :)

Thank you!
coilbook
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Re: OctaneRender® for 3ds max® v2022.1.1 - 13.18

Postby coilbook » Tue Apr 25, 2023 2:13 am

coilbook Tue Apr 25, 2023 2:13 am
Hi,

Can we use rail clone as instances where they don't eat up vram?

Thanks
coilbook
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