SergKlyosov wrote:Hi neonZorglub
For image tiles node there is no compression options available. Once again, this feature exists in Standalone
Hi SergKlyosov,
Thanks for letting us know.
This will be fixed in the next version.
SergKlyosov wrote:Hi neonZorglub
For image tiles node there is no compression options available. Once again, this feature exists in Standalone
Hi mbetke,
When creating a new object, the 'movable proxy' is set as the last object that was edited in the properties.
This avoids to have to set / unset this for each object, while creating many objects.
This behavior can be turned off in Global settings / Main settings / : 'Re-use last properties for new nodes'
(the default will be movable proxy: off for each new object)
Thanks
Chug wrote:Just to be sure...
When it is said that bugs found in Octane 4.0 and 3DS max plug-in 6.10 will be fixed in the "next version", does that mean that all 4.0 6.10 owners will get it or only people having subscribed to the all-access monthly payment ?
WhaleHunter wrote:Hi neonZorglub,
Bug:
Octane Mix material with xref octane materials as inputs = max crash
as soon as you hook up the 1st xref material into the mix input slot, max crashes.
Thanks,
N.
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