merid888 wrote:still without movible proxy
[ Play Quicktime file ] istance-proxy.mp4 [ 10.73 MiB | Viewed 2489 times ]
paride4331 wrote:coilbook wrote:Hi Paride
i have an object that gets destroyed. No matter what projection I use procedural texture moves and does not bake to the rock chunks . The texture does not move when the whole objects moves but when chunks move texture moves. Here is the link to the video. Object is treated as on piece by rayfire voronoi is it the reason?
Also can we have all procedural textures mapped to the objects by default so texture moves with the object no the other way around
Thanks
Download link
https://wetransfer.com/downloads/6e6dae ... 227/062f22
Hi coilbook,
it seems to work, you could check Octane Global Preferences options.
Regards
Paride
coilbook wrote:paride4331 wrote:coilbook wrote:Hi Paride
i have an object that gets destroyed. No matter what projection I use procedural texture moves and does not bake to the rock chunks . The texture does not move when the whole objects moves but when chunks move texture moves. Here is the link to the video. Object is treated as on piece by rayfire voronoi is it the reason?
Also can we have all procedural textures mapped to the objects by default so texture moves with the object no the other way around
Thanks
Download link
https://wetransfer.com/downloads/6e6dae ... 227/062f22
Hi coilbook,
it seems to work, you could check Octane Global Preferences options.
Regards
Paride
Hi Paridie,
so can you tell me what do I need to adjust so my single mesh that gets destroyed will have textures move with the object? Thanks
Notiusweb wrote:Have a very weird issue where the scene keeps re-rendering over and over again, it never gets past ~1 - 64 s/px, and then restarts from 0.
Is this anew feature that I am just not aware of, like to show an animation, how do I turn it off?
Can't render using it
EDIT - it only happened after converting scene materials
EDIT 2 - Hmmm...seemed to be scene specific, I tried a simple primitive scene and I had no issue. Weird!
Anyone ever see that, the rendering just recycles over and over again and never ends? Like a perpetual reset button is being pressed.
EDIT3 - also happened now with the new test build, maybe a bug with scene, or a Max setting, I am using Production mode, but happens in Iteration mode also.
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