OctaneRender® for 3ds max® v3.04.3 - 4.26 [OBSOLETE]

Forums: OctaneRender® for 3ds max® v3.04.3 - 4.26 [OBSOLETE]
Sub forum for plugin releases
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.

Re: OctaneRender® for 3ds max® v3.04.3 - 4.26 [TEST]

Postby Goldisart » Thu Jan 19, 2017 11:57 am

Goldisart Thu Jan 19, 2017 11:57 am
I think it is necessary to create a theme with curved Converter - now this is not an indicator
....
glass and metals are converted incorrectly
User avatar
Goldisart
Licensed Customer
Licensed Customer
 
Posts: 780
Joined: Sat Oct 26, 2013 8:47 am

Re: OctaneRender® for 3ds max® v3.04.3 - 4.26 [TEST]

Postby paride4331 » Thu Jan 19, 2017 12:46 pm

paride4331 Thu Jan 19, 2017 12:46 pm
Hi Goldisart,
yes, Ior on curve would be nice, even with rgb, but this is SDK ..
I'm re-checking all the conversion phase. I'm also checking specular material.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 3689
Joined: Fri Sep 18, 2015 7:19 am

Re: OctaneRender® for 3ds max® v3.04.3 - 4.26 [TEST]

Postby Elvissuperstar007 » Thu Jan 19, 2017 4:33 pm

Elvissuperstar007 Thu Jan 19, 2017 4:33 pm
the disappearance of the cameras repaired hope?
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
Elvissuperstar007
Licensed Customer
Licensed Customer
 
Posts: 2423
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Previous

Return to Releases


Who is online

Users browsing this forum: No registered users and 10 guests

Fri Apr 26, 2024 8:44 pm [ UTC ]