incorrectly converts car headlight - and car wheels
in almost every file of Evermotion resources you will find inaccurate conversion - I think the point spread is no more new projects
if you change the materials to materials from libraries that looks much better
but I think that here the problem is no longer in the Converter materials octane - just incompatibility ... Patiently perevedut materials and model will be available for use in a 3D scene