OctaneRender® for 3ds max® v2.24.2 - 2.13 [OBSOLETE]

Forums: OctaneRender® for 3ds max® v2.24.2 - 2.13 [OBSOLETE]
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Re: OctaneRender® for 3ds max® v2.24.2 - 2.13 [TEST]

Postby Goldisart » Tue Dec 08, 2015 10:34 am

Goldisart Tue Dec 08, 2015 10:34 am
https://yadi.sk/d/jN1GzdRcm5BHr vray- to Octan bug _001
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Re: OctaneRender® for 3ds max® v2.24.2 - 2.13 [TEST]

Postby Goldisart » Tue Dec 08, 2015 11:59 am

Goldisart Tue Dec 08, 2015 11:59 am
glass mirror - vray

octane - none glass mirror
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Re: OctaneRender® for 3ds max® v2.24.2 - 2.13 [TEST]

Postby Goldisart » Tue Dec 08, 2015 12:05 pm

Goldisart Tue Dec 08, 2015 12:05 pm
incorrectly converts car headlight - and car wheels
003.jpg
003_octan.jpg


in almost every file of Evermotion resources you will find inaccurate conversion - I think the point spread is no more new projects

if you change the materials to materials from libraries that looks much better
test222.jpg

but I think that here the problem is no longer in the Converter materials octane - just incompatibility ... Patiently perevedut materials and model will be available for use in a 3D scene
tt.jpg
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Re: OctaneRender® for 3ds max® v2.24.2 - 2.13 [TEST]

Postby Goldisart » Wed Dec 09, 2015 7:04 am

Goldisart Wed Dec 09, 2015 7:04 am
composite material
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2015-12-09 10-03-24 Slate Material Editor.png
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Re: OctaneRender® for 3ds max® v2.24.2 - 2.13 [OBSOLETE]

Postby JimStar » Thu Dec 10, 2015 1:45 am

JimStar Thu Dec 10, 2015 1:45 am
Next version HERE.
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