OctaneRender® for 3ds max® v2.24.2 - 2.9 [OBSOLETE]

Forums: OctaneRender® for 3ds max® v2.24.2 - 2.9 [OBSOLETE]
Sub forum for plugin releases
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.

Re: OctaneRender® for 3ds max® v2.24.2 - 2.9 [TEST]

Postby acc24ex » Mon Oct 05, 2015 12:48 pm

acc24ex Mon Oct 05, 2015 12:48 pm
I'd say the main issue with forest pro and similar is that the materials are set up for previous octane 2.0 and forest pack people need to update the materials on their end -
- the software uses finished objects with applied materilas, which you can do on your own to create a library ..

- or if we get some converter from 2.0 to newer core .. which is going to get problematic a bit for me, since I have loads of old projects and still working on old core for that reason, have a bunch of pre saved materials which I now don't have the time to switch
[size=85]3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
User avatar
acc24ex
Licensed Customer
Licensed Customer
 
Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia

Re: OctaneRender® for 3ds max® v2.24.2 - 2.9 [OBSOLETE]

Postby JimStar » Mon Oct 05, 2015 11:25 pm

JimStar Mon Oct 05, 2015 11:25 pm
Next version HERE.
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3782
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand
Previous

Return to Releases


Who is online

Users browsing this forum: No registered users and 5 guests

Fri Apr 26, 2024 10:50 am [ UTC ]