This is the released version of the Octane Render for Carrara Plugin 2020.1
Carrara Version
Carrara 8.1 Pro (64bit) or later on Windows 7, 8 or 10 64bit
Nvidia Driver Version
Make sure to use a NVIDIA Studio driver with version at least 435.80 for Windows to enable RTX support.
Network Rendering
For Network Rendering, you must use the Octane slave release 2020.1 available here.
If you have a support issue, please provide the following information:
- Operating System (ex. Win 7, 8, 10)
- Amount of RAM
- Graphics Card(s) - model (ex. GTX 580, 3GB)
- Nvidia driver version
- Carrara version
- OctaneRender for Carrara version (ex. 8.01.00.06)
The most important part of resolving a problem is me being able to re-produce that problem. So please provide as much detail as possible in order for me to do this, and if the problem is specific to the scene, send me the scene.
If you find a bug and don't report it then it will not get fixed.
Download Links
Download the current release version of the plugin from one of the following links:
Enterprise License Customers
- OctaneRender for Carrara Enterprise 2020.1.00.06 (64 bit Windows Installer)
Studio License Customers
- OctaneRender for Carrara Studio 2020.1.00.06 (64 bit Windows Installer)
DEMO
- OctaneRender for Carrara DEMO 2020.1.00.06 (64 bit Windows Installer)
Previous Builds
Documentation
- V3 Docs
- V2 Docs (PDF)
Release Notes
Changed in 8.01.00.06
- Compiled with Octane SDK 2020.1 (Release) See here for more details.
- Compiled with Octane SDK 2020.1 RC3 See here for more details.
- Compiled with Octane SDK 2020.1 RC2 See here for more details.
- Reload texture images when a material changes just in case the source image changed.
- Compiled with Octane SDK 2020.1 RC1 See here for more details.
- Compiled with Octane SDK 2020.1 XB3 See here for more details.
- Updated Dirt Texture and Object Layer.
- Compiled with Octane SDK 2020.1 XB2 See here for more details.
- Universal Camera
- Optix 7: Major RTX improvements - stability, speed, memory footprint
- ACES: new workflow and Image Container File Layout
- New Hosek-Wilkie Spectral Sky Model
- Universal Camera: split focus and optical vignetting
- Curated OSL Procedural Shaders in LiveDB
- Advanced Display Color Management System | OCIO
- Improvements to Round Edges artist control
- SSS Improvements and Random Walk SSS
- Spectral Hair Material
- Volume Sample Position Displacement
- Spectron Area/Sphere Primitives
- Volume Step % and Shadow Step %
- New Universal Dirt Dystem
- Vectron Volumes