2.25 models being dropped, badly

Forums: 2.25 models being dropped, badly
Carrara (Integrated Plugin developed by Sighman)

Re: 2.25 models being dropped, badly

Postby Sighman » Sat Apr 02, 2016 2:44 pm

Sighman Sat Apr 02, 2016 2:44 pm
protovu wrote:Hi Sighman,
I may have messed up our control group.
Re-addressing:
the new attached file uses object layers, and they work like a charm, in 2.17. With the previously uploaded file, I may have
misled, as I did not want both objects to render simultaneously in the same space, but simply to toggle.

So, back to the original issue: models not showing up in 2.25, with or without object layers is the real problem. This is a major problem, shutting me out of 2.25.

Thank you for your help,
Rick

Can you specify in which frame the model is being dropped? I ran through all the frames without any issues.

Edit: actually, I did just reproduce it. Under investigation now...
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
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Re: 2.25 and 3.03 models being dropped, badly

Postby protovu » Sat Apr 02, 2016 4:49 pm

protovu Sat Apr 02, 2016 4:49 pm
Hi Sighman,
I downloaded and installed 3.0 to see if it has the same problem as 2.25. Unfortunately this is the case. Attached is a .zip with a the .car file and a few frames of animation.
You will see that the sphere and cube , which are intended to fly in, do not show in the render.

On a positive note: it looks like the corrugated shader is working, at least when the render window has the object in view prior to starting the render.

Thank you,
Rick
Attachments
fly in objects.zip
(645.98 KiB) Downloaded 273 times
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Re: 2.25 models being dropped, badly

Postby Sighman » Sat Apr 02, 2016 7:58 pm

Sighman Sat Apr 02, 2016 7:58 pm
A new updated has been posted to address these issues here.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
Sighman
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3.0 models being dropped, badly

Postby protovu » Sun Apr 03, 2016 8:51 pm

protovu Sun Apr 03, 2016 8:51 pm
Hi Sighman,
Courtesy of Phil, a work around for the disappearance issue. This has worked with the test file to this point.

Have all objects visible in the first frame of the animation. Disappear as needed in the next frame, from which the render will start.

Even works for the fly in issue. Not sure what will happen with re-commenced renders, but will inform.

Best regards,
Rick
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Re: 2.25 models being dropped, badly

Postby Sighman » Sun Apr 03, 2016 9:09 pm

Sighman Sun Apr 03, 2016 9:09 pm
You don't need to work around the issue, I fixed it.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
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Re: 2.25 models being dropped, badly

Postby protovu » Sun Apr 03, 2016 9:35 pm

protovu Sun Apr 03, 2016 9:35 pm
YAY! Thank you, Sighman. Works like a charm. Wow!
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