Hi all
i wonder how i could animate the IBL and emissive Brightness parameter.
1. the emission that is used to make Light is not present in my 3D Package, like in Modo or cinema i would have a SpotLight or AreaLight.
How would i transfer the animated SpotLight brightness from Modo or Cinema to the Emission BlackBody shaders inside cotane 3.
I use Alembic to transfer the Scenes.
2. The IBL Environment Node as i know would have to be set up inside Octane.
Also i need the setup of the env IBL node in my 3D Package (modo, c4d)
How to tranfer the ibl brightness animation to octane?
best, pascal