NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby glowstickbaystudios » Tue Oct 18, 2022 12:54 am

glowstickbaystudios Tue Oct 18, 2022 12:54 am
nibbler wrote:Octane X - is finally .... here?

Honestly, its very disappointing to have the intel mac/amd support of octane has reached end of line after 2 years. (I am using MAcpro/intel-Octane since over a decade!)

One of our small studios really invest intense decision was – based upon the promis " Ocante X is finally here" – to hook up on MAcPro 2019/AMD – following your's and Apples promise, that Octane X is there and will stay. Not, that Octane X marks the final of IntelMacs. Supporting the – at that time – most professional and expensive APPle system of all time (around 20.000 USD plus each!!!). Even a one year free license option was a perfect offer to stay with Otoy and a bold statement for "Octane X is here".

We added multiple AMD Radeon Pros 6800 (Each 3000 EUR) to those systems to have best performance aviable yet for mac. And relied on the previous promise, that 2022 will join PC network rendering and Mac versions finally.

The intention is/was to have Apple as a reliable master C4D/Octane creation system, and PC/Octanes as an internal Renderfarm. And having a unified result (which is not the case: Octane X 14 and 2021/2022 Results in Pathtracing are signifcantly different. You cannot mix up Renderjobs/Merge PNGs or simply push Ocane X Scenes on Octane 2021/2022 Renderqueues).

Furthermore: The current Macs M Line does not cover high intense 3d Demands – and after all Intel MacPro is the most advanced top model for high professional work yet listed by apple.

I understand why some customers heartbreakingly switch to redshift, because everything works there - cross platform, since years. Not that intuitively. Not that quality. But fast and reliable. And well calculating ROIs.

It would be perfect to have continued Octane 2022 Intel/AMD Metal support, even if this will migrate sooner or later to Apple M(x). It would prevent Customers from shifting to redshift now. And honestly, beeing disappointed by both; by Apple (inventing and then discontinuing IntelMAcPros) AND by Otoy disconting IntelMac support is a hard challenge to deal with for a few hundreds of small/middlerange creative studios. (And it does not help, if one of your Devs proclaims in this forum, that your labs AMD Macs are covering dust and/or will be sold).

I just have been forced to extended some of the licenses and graded up AMD hardware as well. It was a bitter decision facing the facts.

A clear: "No we wont support AMD/Intel" at the very beginning of MacPro2019 would have avoid these disappointments – and surely would have speeded up some costumers shifting from octane to redshift.
I do understand, that Apple makes no compromises, and affects developer like you the same way. Sadly. For us Macusers and loyal Otoys fans in uncertain times its a desaster.

Apple.
Otoy.

Stick on your promise!


Make a cross platform Mac intel 2022 version run. At least support until 2024.


EXACTLY THIS. I will happily purchase the maxed out AS Mac Pro 8.1 when it drops, knowing that it won't match the power of my intel Mac Pro, an I will pick up whatever comes after that, but it's pretty disappointing knowing that small studios like ours have built their pipelines around this setup and we end up in such a situation. But who knows, we won't know until we know, ya know? lol.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby glowstickbaystudios » Tue Oct 18, 2022 9:05 am

glowstickbaystudios Tue Oct 18, 2022 9:05 am
aoktar wrote:Here's two different builds just for R2023 and PR14(based Octane 2020.1.5)

Enterprise: https://render.otoy.com/customerdownloa ... s_PR14.zip
Studio: https://render.otoy.com/customerdownloa ... o_PR14.zip


Thank you for this but I keep getting that weird block thing that says that it's locked and needs to be unlocked elsewhere...which I have no idea what to do or how to do that because
I only use Octane X enterprise on my 2019 Mac Pro. How do I fix this issue?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby aoktar » Tue Oct 18, 2022 10:32 am

aoktar Tue Oct 18, 2022 10:32 am
glowstickbaystudios wrote:
aoktar wrote:Here's two different builds just for R2023 and PR14(based Octane 2020.1.5)

Enterprise: https://render.otoy.com/customerdownloa ... s_PR14.zip
Studio: https://render.otoy.com/customerdownloa ... o_PR14.zip


Thank you for this but I keep getting that weird block thing that says that it's locked and needs to be unlocked elsewhere...which I have no idea what to do or how to do that because
I only use Octane X enterprise on my 2019 Mac Pro. How do I fix this issue?

Show me what you see
Octane For Cinema 4D developer / 3d generalist

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby glowstickbaystudios » Wed Oct 19, 2022 12:54 am

glowstickbaystudios Wed Oct 19, 2022 12:54 am
aoktar wrote:
glowstickbaystudios wrote:
aoktar wrote:Here's two different builds just for R2023 and PR14(based Octane 2020.1.5)

Enterprise: https://render.otoy.com/customerdownloa ... s_PR14.zip
Studio: https://render.otoy.com/customerdownloa ... o_PR14.zip


Thank you for this but I keep getting that weird block thing that says that it's locked and needs to be unlocked elsewhere...which I have no idea what to do or how to do that because
I only use Octane X enterprise on my 2019 Mac Pro. How do I fix this issue?

Show me what you see


---------

Here's what I see...

Screen Shot 2022-10-18 at 2.24.26 AM.png


Screen Shot 2022-10-18 at 2.23.31 AM.png
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby cdesouza » Fri Oct 21, 2022 7:32 am

cdesouza Fri Oct 21, 2022 7:32 am
aoktar wrote:Here's two different builds just for R2023 and PR14(based Octane 2020.1.5)

Enterprise: https://render.otoy.com/customerdownloa ... s_PR14.zip
Studio: https://render.otoy.com/customerdownloa ... o_PR14.zip


Can you provide a link for the Enterprise (Mac Pro Only) plugin?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby JoGo23 » Wed Oct 26, 2022 9:30 am

JoGo23 Wed Oct 26, 2022 9:30 am
For those who wish to update from MacOS Monterey to MacOS Ventura be aware that neither Octane X PR14 (Monterey) nor Octane X Prime 2022.1 XB4 for macOS work (yet?).
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Ainionu » Thu Oct 27, 2022 10:49 pm

Ainionu Thu Oct 27, 2022 10:49 pm
JoGo23 wrote:For those who wish to update from MacOS Monterey to MacOS Ventura be aware that neither Octane X PR14 (Monterey) nor Octane X Prime 2022.1 XB4 for macOS work (yet?).

Does OctaneX 2022.1-XB3-R4 work in Ventura?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby elfhundert1100 » Sat Oct 29, 2022 1:10 am

elfhundert1100 Sat Oct 29, 2022 1:10 am
Ainionu wrote:
JoGo23 wrote:For those who wish to update from MacOS Monterey to MacOS Ventura be aware that neither Octane X PR14 (Monterey) nor Octane X Prime 2022.1 XB4 for macOS work (yet?).

Does OctaneX 2022.1-XB3-R4 work in Ventura?


Don't know but i will try over the weekend upgrading to Ventura and check how reliable it works.

I must also say that kinda sad that we don't have a working denoiser on apple silicon macs. So theres any plans for the new entry of MacOS updates on Octane?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Chife » Mon Oct 31, 2022 7:34 am

Chife Mon Oct 31, 2022 7:34 am
Ainionu wrote:
JoGo23 wrote:For those who wish to update from MacOS Monterey to MacOS Ventura be aware that neither Octane X PR14 (Monterey) nor Octane X Prime 2022.1 XB4 for macOS work (yet?).

Does OctaneX 2022.1-XB3-R4 work in Ventura?

No(
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Mon Oct 31, 2022 10:04 am

bepeg4d Mon Oct 31, 2022 10:04 am
OctaneX 2022.1-RC1 for Ventura is not ready yet, the devs are working on it, and it will be for Apple Silicon M1/M2 only.

Please stay with Monterey and 2022.1-XB3/XB4 for now.

First Ai Denoiser support for M1/M2 has been added to 2022.1-XB4 SDK, and it is much much faster then Intel/AMD version.
It will be enhanced in upcoming 2022.1-RC1 SDK.

Stay tuned...

ciao,
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