smicha wrote:Does this mean that if my scene takes 1 hour to render on my single GTX TITAN, I'll be able to render it in the cloud using 1000 GPUs for:
Seekerfinder wrote:stratified wrote:We will churn out 2.0 with the features that are already anounced (displacement, hair, MB, region render, rounded edges, ...) in a fully fledged 2.0 release.
Hi Thomas,
Is this the release that will see the light this month? I.e. the 'complete' version 2.0 release. There is some confusion on the timeframe / features of the 'first' 2.0 release.
Seeker
stratified wrote:Yep, at least the release candidate. It will take more than a month to get it stable.
The feature list for this one off the top of my head: displacement, hair, MB, region render, rounded edges, local asset DB & network rendering.
cheers,
Thomas
renegator wrote:stratified wrote:Yep, at least the release candidate. It will take more than a month to get it stable.
The feature list for this one off the top of my head: displacement, hair, MB, region render, rounded edges, local asset DB & network rendering.
cheers,
Thomas
Wow, very extensive list for a first RC! Is there a timeframe for when we can expect sun+hdr, opensubdiv, random instance color and (my personal favourite) ctrl+z?
abstrax wrote:renegator wrote:stratified wrote:Yep, at least the release candidate. It will take more than a month to get it stable.
The feature list for this one off the top of my head: displacement, hair, MB, region render, rounded edges, local asset DB & network rendering.
cheers,
Thomas
Wow, very extensive list for a first RC! Is there a timeframe for when we can expect sun+hdr, opensubdiv, random instance color and (my personal favourite) ctrl+z?
Everything except undo, will be included, too. Thomas just forgot about them. Maybe even undo will be included.
Return to News & Announcements
Users browsing this forum: No registered users and 51 guests