OctaneRender™ for Cinema 4D released

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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Mon May 20, 2013 4:34 pm

aoktar Mon May 20, 2013 4:34 pm
FxDesign wrote:Hello, I've tried to launch cinema 4d (r14) with the demo, but it crash it, and I can't start cinema4d.
Is that a known bug ?

Thank you

Do you have supported nvidia card? Also any wrong install can cause this. And some plugins can cause.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby bruno » Tue May 21, 2013 5:02 pm

bruno Tue May 21, 2013 5:02 pm
i have same problem.....win xp? win 7 no problem!
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Weird Pictures » Thu May 23, 2013 4:34 pm

Weird Pictures Thu May 23, 2013 4:34 pm
Hey Aoktar,

maybe a stupid question, but is it possible to run the plugin with a Octane standalone demo render and no login credentials? Basically as a demo, without purchasing the plugin or Octane standalone renderer? We downloaded the standalone version demo and the plugin for cinema demo and installed it. Everything starts up, but when we open the plugin we only get a black render window. If we create a shader the plugin and maxon crashes.

Any help would be appreciated.

Thanks
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Thu May 23, 2013 6:16 pm

aoktar Thu May 23, 2013 6:16 pm
First test release for MACOS in there:

viewtopic.php?f=30&t=31962
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby camjano » Fri May 24, 2013 8:02 am

camjano Fri May 24, 2013 8:02 am
Hi Aoktar,

thank you so much for the MAC testversion.

I just wanted to try it, but my Quadro4000 doesn´t show up in the device list, though I´ve updated the CUDA driver to the current Version.

In the standalone Demo Version the Quadro shows up and works...

Any idea?

Thanks in advance.

Oliver

EDIT: Problem solved by buying the plugin. Now everything works fine. Keep up your excellent work!!!
Last edited by camjano on Sat May 25, 2013 8:49 am, edited 1 time in total.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Nimpsy » Sat May 25, 2013 4:05 am

Nimpsy Sat May 25, 2013 4:05 am
Looks like I did need to purchase the plugin before I can try the beta. Everything is working! Can't wait for 1.0
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby deadpixelx » Sat May 25, 2013 1:06 pm

deadpixelx Sat May 25, 2013 1:06 pm
I asked about how to buy the plugin but ... , there is no option to purchase the bundle for C4D Mac ... for now.
I tried the plugin with the standalone demo but it asks for a live account given when you buy it ...
is that correct ? when can we purchase the bundle ?
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Sat May 25, 2013 7:24 pm

aoktar Sat May 25, 2013 7:24 pm
@camjano: thanks and enjoy it

@Nimpsy: we will have mac demo this week
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby abstrax » Sat May 25, 2013 9:19 pm

abstrax Sat May 25, 2013 9:19 pm
deadpixelx wrote:I asked about how to buy the plugin but ... , there is no option to purchase the bundle for C4D Mac ... for now.
I tried the plugin with the standalone demo but it asks for a live account given when you buy it ...
is that correct ? when can we purchase the bundle ?


If you buy OctaneRender and/or one of their plugin plugins you can use it on all platforms that are currently supported. Ahmet just released a first commercial version of the plugin for Mac, so you should be able to use it on Mac OS X, too now. He is also working on an update of the demo version which will be available for Mac, too.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby StrongMocha » Tue May 28, 2013 6:05 am

StrongMocha Tue May 28, 2013 6:05 am
I have startup issues in Cinema4D when I update to c4dOctane-R14-B0.50, going back to Octane-for-C4D-beta-0.3.4-R14 resolves the issue. The issue is that when Cinema4D loads the plugin (I see only the splash screen) it does crash.

FIXED it:
I did forget to update the files in the main c4d foder, after doing so the crash did not happen again
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