by face » Fri Mar 08, 2013 6:03 pm
face
Fri Mar 08, 2013 6:03 pm
I don´t know if i can catch the actual cursor position inside the preview window.
I must than also create a button which would i put in the camera shader, but i don´t know if it is possible to add buttons in a shader PPG.
The function to calculate the focus depend on the mouse position exists in the Octane SDK, so there shouldn´t be a problem.
All in all i would say, with the standard preview window, i will not implement it, but for sure later on an external preview window.
face