OctaneRender™ for Cinema 4D released

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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Mon Apr 08, 2013 6:03 pm

aoktar Mon Apr 08, 2013 6:03 pm
Method: Very cool test. Animation and camera is very nice
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Method » Mon Apr 08, 2013 6:09 pm

Method Mon Apr 08, 2013 6:09 pm
aoktar wrote:Method: Very cool test. Animation and camera is very nice



Thank you!There is certainly a postproduction. But I'm doing every time ;) Aircraft animation is far from perfect, it was me all about visual realism. I also love planes :)

(sorry for my english)
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby SephirothNP » Mon Apr 08, 2013 6:22 pm

SephirothNP Mon Apr 08, 2013 6:22 pm
Method wrote:
aoktar wrote:Method: Very cool test. Animation and camera is very nice



Thank you. There is certainly a postproduction. But I'm doing every time ;) Animation is far from perfect, it was me all about visual realism. I also love planes :)

(sorry for my english)



:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
(quits job after seeing Method's result)
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:


This was amazing. Just amazing. What was the render time on your rig, if you don't mind sharing?
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Method » Mon Apr 08, 2013 6:49 pm

Method Mon Apr 08, 2013 6:49 pm
SephirothNP wrote:
Method wrote:
aoktar wrote:Method: Very cool test. Animation and camera is very nice



Thank you. There is certainly a postproduction. But I'm doing every time ;) Animation is far from perfect, it was me all about visual realism. I also love planes :)

(sorry for my english)



:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
(quits job after seeing Method's result)
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:


This was amazing. Just amazing. What was the render time on your rig, if you don't mind sharing?



Thank you! :) Never mind. Calculation time was about 10+ hours.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Method » Tue Apr 09, 2013 3:59 pm

Method Tue Apr 09, 2013 3:59 pm
Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).

Thank you ;)
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Tue Apr 09, 2013 4:07 pm

aoktar Tue Apr 09, 2013 4:07 pm
Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).

Thank you ;)


at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Method » Tue Apr 09, 2013 4:14 pm

Method Tue Apr 09, 2013 4:14 pm
aoktar wrote:
Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).

Thank you ;)


at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.


That's what I thought. It's a shame .. thanks all the same ;)
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Tue Apr 09, 2013 4:45 pm

aoktar Tue Apr 09, 2013 4:45 pm
Method wrote:
aoktar wrote:
Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).

Thank you ;)


at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.


That's what I thought. It's a shame .. thanks all the same ;)


sorry, standart multipass in wip
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Method » Tue Apr 09, 2013 5:12 pm

Method Tue Apr 09, 2013 5:12 pm
aoktar wrote:[

sorry, standart multipass in wip



cool Aoktar ;) thanks
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby ardian_ian » Fri Apr 12, 2013 12:45 am

ardian_ian Fri Apr 12, 2013 12:45 am
cannot see the video it said private only..
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