Paul,
Thanks for looking into this.
face_off wrote:Seeker - I had a look at that model. In summary, it's material is "Default", and has smoothing OFF.
That's because I copied and copied that element out of the model and pasted into a separate file. As you will see, the image I posted is not the default material and smoothing was ON.[/quote]
face_off wrote:So turning smoothing ON, Set a very low ray epsilon (0.00001), and it renders OK,
I played with ray epsilon but the best result I got was what I posted. I would appreciate if you could post an image of the smoothest render you get on that.
face_off wrote:although because of the way the geometry is constructed - there are a number of different non-connected pieces to that geometry, which create problems. The lid is not connected to the body. And each of the tiers in the base are not connected. Because of these disconnected surfaces, you cannot subd to improve this. As an experiment, export to OCS, then load the exported OBJ into a modelling app - then you can see all the different pieces
That frustrates me. I used the native revolve tool out of Revit. It's a mature modelling application. Why they create poor meshes is beyond me!
Best,
Seeker
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