black view port

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Autodesk Revit (Integrated Plugin developed by Paul Kinnane)

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black view port

Postby JNDesign » Wed Aug 14, 2013 9:00 pm

JNDesign Wed Aug 14, 2013 9:00 pm
Good morning

When I use the plug in to start octane the octane view port is totally black.

The camera is not inside a wall...I checked

I can render in revit using raytrace or mental ray.

any thing I am doing wrong??
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Re: black view port

Postby face_off » Wed Aug 14, 2013 9:30 pm

face_off Wed Aug 14, 2013 9:30 pm
Is this happening on every scene - or just one particular scene?

Is Octane Standalone working?

Can you post your cuda drivers, PC spec's, etc pls?

Paul
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Re: black view port

Postby JNDesign » Wed Aug 14, 2013 10:16 pm

JNDesign Wed Aug 14, 2013 10:16 pm
Hi Paul

Yes, this is happening in one revit file.

The other file every thing is fine except for when I open the octane viewport the fov is not similar to revit, (you have answered this for me earlier)

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Re: black view port

Postby WestCAD » Thu Aug 15, 2013 3:04 am

WestCAD Thu Aug 15, 2013 3:04 am
Welcome to Octane. Hope you aren't regretting my recommendation on your purchase.Have you checked that revit lighting material is assigned.
I had similar problem with lights in revit without material attached
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Re: black view port

Postby face_off » Thu Aug 15, 2013 3:13 am

face_off Thu Aug 15, 2013 3:13 am
Yes, this is happening in one revit file.

What does the Viewport statistics show - is it rendering (ie. the samples increasing), and are there a non-zero number of triangles and meshes? Could you pls post a screenshot of the Viewport (incl the statistics part of the window pls)?

Also, which version and build of Revit? Which Cuda driver version are you on?

Paul
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Re: black view port

Postby JNDesign » Fri Aug 16, 2013 1:55 am

JNDesign Fri Aug 16, 2013 1:55 am
hi Paul

will get you the driver details when my tech comes in

but i think the camera settings and lights aren't going across

revit 2014
build 20130709_2115(x64)
Update Release 1
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Re: black view port

Postby face_off » Fri Aug 16, 2013 2:51 am

face_off Fri Aug 16, 2013 2:51 am
Thanks

A screenshot of the blank viewport would help a lot - showing all the statistics in the bottom panel.

If it's an interior scene - you'll need some form of illumination. Either use daylight with some clear windows for the light to get through, or setup emitters (this should be done automatically, however your Revit emission materials may be setup in a way that the plugin is not picking them up).
Paul
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Re: black view port

Postby face_off » Fri Aug 16, 2013 3:12 am

face_off Fri Aug 16, 2013 3:12 am
Just to summarise....the issue is most likely...

a) No geometry is loaded into Octane (the screenshot of the view stats will help identify if this is the case), or

b) There is no lighting in the scene. Check the manual for info on this http://render.otoy.com/manuals/Revit/?page_id=79. Or

c) The camera is in a wall. The Revit near clip distance might be different to the setting in Octane, so try increasing the nearClip slider in the Octane camera. Also, click the Viewport camera navigation button (the camera) and navigate around the scene a little to see if you pop out from the wall.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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Re: black view port

Postby JNDesign » Sat Aug 17, 2013 2:32 am

JNDesign Sat Aug 17, 2013 2:32 am
Hi guys, sorry about the delay - but here is the screenshot attached.

Cheers,

JNDesign
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Re: black view port

Postby face_off » Sun Aug 18, 2013 8:24 am

face_off Sun Aug 18, 2013 8:24 am
The scene has geometry and is rendering, so it appears the emitters are not setup correctly. I will look at the sample scene you posted.

Paul
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