the Blue Beast

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Re: the Blue Beast

Postby enricocerica » Thu Jan 21, 2010 12:33 pm

enricocerica Thu Jan 21, 2010 12:33 pm
Yes, cool ! And yes an animation please ;)
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Re: the Blue Beast

Postby Cire » Fri Jan 22, 2010 4:30 am

Cire Fri Jan 22, 2010 4:30 am
Hey guys, thanks! Yeah, I can't wait to really start animating ... so far I've only done basic motions, to get semi-realistic movement from the Cloth and Smoke simulations. The rig and mesh still need a few tweaks to be animation-friendly (biggest thing is setting up proper foot roll).

Though, perhaps I'll have some animated tests to show soon, with improved clothing and some fire/smoke from Blender. ;)

Speaking of which ... radiance, which scenario seems more likely to happen first - having volume rendering in Octane (that can read Blender-generated voxel data), or a way of having good camera matching between them, to allow compositing of the effects?
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