Not cook more your render......

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Not cook more your render......

Postby cristian.tumiati » Wed Jan 20, 2010 1:21 pm

cristian.tumiati Wed Jan 20, 2010 1:21 pm
Little UP for the contest....

10 min with 2048 samples.....

Image

Image

Image


There's a lot of noise but maybe i have a STRENGHT DOF...don't worry this night take a time to reduce dof and sampling more the image. :)

change of idea....no cook more your render......eat it immediately!!!!!!!!!!

Radiance could you please send your logo for more texturing some material in the scene?...... :)
win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
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Re: Not cook more your render......

Postby cristian.tumiati » Sun Jan 24, 2010 9:38 am

cristian.tumiati Sun Jan 24, 2010 9:38 am
another wip....but i've problem with the memory MOBO (GTX260).....500 mb on 896 crunched for the tex and the meshes

I think this is my resolution for the contest ....

wip_05.jpg
win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
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Re: Not cook more your render......

Postby [gk] » Sun Jan 24, 2010 9:57 am

[gk] Sun Jan 24, 2010 9:57 am
How much without textures in memory?
Which formats do you use for textures?
How much does the tetures fill on the harddisk space?


A note, your exposure settings are wrong "visually" You need to add ALOT of gamma to the background image and then raise white levels, so its more bland and less contrasty ( nature of light when shooting inside and out )
Amiga 1000 with 2mb memory card
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