bepeg4d wrote:i found the scene in the cinema 4d r14 content browser example scenes, so i decided to give it a try with the integrated plugin for c4d version 0.42. the skin shader is made with a specular material only, no mix material used. 2048 samples in direct light diffuse mode for about 2':40" per frame with 2xgtx590.
ciao beppe
bepeg4d wrote:i think that you need to adapt the scale value (i had to do the same when i rebuilded the shader from c4d to standalone) if too solid, you need to decrease the scale value, if too trasparent you need to increase it
ciao beppe
gordonrobb wrote:I can get it to go not too transparent, but its back rather than the colour of the skin image.
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