face_off wrote:I quickly turned off the front light and up the sss effect - and you can see there is some ear glow.
After that I played with the cone and emitter in standalone - comparing 1.00 with 1.10. They are different. Firstly I needed to disable alpha-shadows. Also, check your rayepsilon isn't wrong for your scene size. The maxdepth makes a HUGE difference. If you want strong sss in the ears, turn maxdepth down to 3 or 4. The higher the maxdepth, the more the sss bounces around diminishing the effect.
Another thing - SSS skin shaders mix a glossy and diffuse node. So the sss effect from the diffuse node will be diluted by the glossy.
nice fall_off
you said you compare between 1.00 to 1.10, do you have try with the v1.11