Hello,
This is my first comercial render using Octane. The original size is 1600x1000, it took about 9h on my GTX 260 and reached 20500 samples. I´ve used 3D Studio 2009 for the modeling, Photoshop and Noise Ninja. Most of the fire flies I took off manually. I spent some time to figure that we have to habilitated "bmp" on the Map-Export of the OBJ Export Options, otherwise the texture coordenates goes wrong.
What I missed the most was reflections without blurry with few intensity on opaque objects. The real time visualization using Direct Light is something wonderful! Comments are very welcome.
Thanks,
Diogo Moita