Hi, I haven't used this in a while and now had the chance to upgrade to OR 2020.x.
So I made this 'lil room, with basically all four walls as big windows, with a specular material applied. Sun envi and a HDR outside.
The windows themselves are having thickness to them (they're basically scaled Posers "box" primitives).
The specular material is pretty basic, whit reflection and transmission set to 1 (for now).
But how do we use "Fake Shadows" in this scene?
I have attaches two renders:
Here, Fake Shadows are "enabled". The render has the shadows on the floor, but maybe faking it by using FS?.
Render two has the FS "disabled", but the shadows from the window rims are almost completely gone.
I'm using release 2020.1.5.104, as this seems to be the lasted (last) plug-in version for PP11.