I have updated the installers at the top of this thread with:
3.6.2.82
- Compiled with Octane 3.06.2
Paul
Moderator: face_off
Release Notes
3.6.2.82 (11-Jun-2017)
- Compiled with Octane 3.06.2
3.6.5.81 (23-Apr-2017)
Yes - there was some quirks with the Octane release numbering which meant I needed to backtrack on the third digit of the release number.Taken from the 1st page, is this correct?
face_off wrote:Yes - there was some quirks with the Octane release numbering which meant I needed to backtrack on the third digit of the release number.Taken from the 1st page, is this correct?
Paul
face_off wrote:Octane 3 was released over 12 months ago - so all the posts detailing the changes are now buried under newer posts. But if you go through the posts at https://render.otoy.com/forum/viewforum.php?f=24 you can see the release notes of each release of Octane.
Paul
I'm sorry - I was unaware this issue even existed. So not sure if it is fixed in the latest Octane 3 build or not (or even if Otoy were aware of the problem).Ok found it... Thanks... Do you know if they fixed clipping see-through holes issue of displaced object? For example
If i have my character hair clipping her cheek or forehead a little, there are holes in that exact spot showing inside of
the mesh, and if there's a light behind the transmission color (red for SSS) shows through.
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