Just doing a test render with the new "Roxie" figure in Poser Pro 2014, using the Octane Render Poser plugin (v. 1.16a5). Just the default, zeroed character with the default materials.
As you can see, there are some problems. The eyes render black, for one. I searched the forum and found the thread about eye meshes sharing the same vertices. The only material assignments for Roxie are CorneaLeft and CorneaRight, EyeballLeft and EyeballRight, and IrisLeft and IrisRight.
I have tried setting the opacity of the Corneas to 0, and also setting both the Corneas and Eyeballs to 0. It doesn't do anything--still black. If I set the Irises to zero, then obviously the whole eye goes black. Help?
The second problem, as you can see, is seams in the figure mesh between polygroups. Any ideas?