found this about poser and hidden old beta code (Trans mapped hair) Within poser
http://forum.runtimedna.com/showthread. ... ples/page3import poser
You need to install the script here to work
Instal path: C:\Program Files\Smith Micro\Poser Pro 2012\Runtime\Python\poserScripts\ScriptsMenu\Speci alcripts
for actor in poser.Scene().Actors():
if (actor.Materials()):
for material in actor.Materials():
tree = material.ShaderTree()
tree.CreateNode(poser.kNodeTypeCodePOLYGONHAIR)
for Transmap-hair-shader not had time see if this works
not sure if this still in poser pro 2014, (but its said work inn poser po 2012 & 9)
I'm not sure what can be done to see if it can work within octane. I know this still is beta unfinished code that we might be able to play and get some quite nice results.
Anyway, when I get home tonight I shall have a look and see if I can play with it a bit more in depth