Hi Badmilk - pls see question 16 on the FAQ http://render.otoy.com/forum/viewtopic.php?f=45&t=25352.
Paul
Moderator: face_off
Not sure if that has been addressed in the latest version, but if I assign a number of figures to a grouping and make the grouping invisible, then Octane still reads all the figures materials, should disregard the those attached to an invisible grouping.
Also have there been changes to the materials? I'm trying to load various gold materials via the live db and they're all turning out black?
I'm also trying to load some materials saved with version 1.01e. They no longer work?
the material issue is caused by the new glossy bdrf model and in particular by the changed default value for the glossy index, which is now 1.3 instead zero. this affects all plugins and the standalone also until otoy provides a fix. to work around it, for older materials which were made for a zero index value, you only need to set the glossy index to zero again (true for about 99% of the live db materials)...
t_3 wrote:sorry for breaking in here
the material issue is caused by the new glossy bdrf model and in particular by the changed default value for the glossy index, which is now 1.3 instead zero. this affects all plugins and the standalone also until otoy provides a fix. to work around it, for older materials which were made for a zero index value, you only need to set the glossy index to zero again (true for about 99% of the live db materials)...
Ah, I see. I did have only one map in the diffuse channel, but it was in combination with a color value.
Also Poser will not save the sun settings. Even if I just close the Octane window and re-open I will always lose the sun directions and will have to redo them?
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