Interesting .. good to know at least there's 'SOME' kind of motion blur available.
Yes I also have the Version 4 Octane on my other machine, though I did purchase a seperate license for my new render rig, hoping to take advantage of the RTX features and all that. Not sure if V4 supports RTX? .. I don't think it does. But for sure that was an incentive for me to upgrade .. but I have two Octane licenses now.
I did a test shot of the Starship Enterprise flying by the camera and no motion blur came out .. but it's interesting to see if I can redo this but instead of having the starship fly by .. the camera will do the move instead. Hope it works .. kinda tired of the lack of motion blur. Like serious OTOY .. just take off the sodding checkbox it it's NEVER going to work!?! Been waiting since 2018 for this feature.
So thanks for the advice .. I'll go give this a try.
birdovous wrote:The only motion blur that works and can be rendered is camera motion blur. So if you have a camera in motion, and camera motion blur enabled, then it renders correctly.
However, object motion blur (stationary camera, but moving objects) does not work...
Yeah... after all those years... That is why I'm sticking with version 4 (last version supporting the Pay to Own licensing model) of the plugin as I really don't see any reason to upgrade and pay for sub when the DAZ plugin (which is the only part of Octane I'm actually using) is in a total state of disarray and most of Octane features are not even supported by the plugin anyway...
Win 10 Pro Edition - Intel i0 10900X - X299 MB - 128GB's KINGSTON FURY 3200 RAM - 2x RTX A6000 GPU's - 1300 Watt Power
DAZ3D - BLENDER - OCTANE STANDALONE and PLUGIN FOR DAZ - OCTANE PRIME for DAZ