exported orbx and ocs not being rendered

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exported orbx and ocs not being rendered

Postby crackfox » Wed Nov 18, 2020 3:17 am

crackfox Wed Nov 18, 2020 3:17 am
this affects only the plugins.
i can render in standalone but not in plugins.

how can i fix this please?
crackfox
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Re: exported orbx and ocs not being rendered

Postby crackfox » Wed Nov 18, 2020 3:37 am

crackfox Wed Nov 18, 2020 3:37 am
i exported from c4d and it worked.
compared the two and matched the nodes.

now it works
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Re: exported orbx and ocs not being rendered

Postby face_off » Wed Nov 18, 2020 4:15 am

face_off Wed Nov 18, 2020 4:15 am
If you have an issue with the DAZStudio plugin, can you try to solutions at https://render.otoy.com/forum/viewtopic.php?f=44&t=73445, and if that does not work, provide the information requested in that post so that I can assist you.

Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: exported orbx and ocs not being rendered

Postby crackfox » Sat Nov 21, 2020 4:55 pm

crackfox Sat Nov 21, 2020 4:55 pm
i refer to that faq but cant seem the find the solution there.

the problem, in any case, was that the file is exported with default_render setting node. when i bring in a render target and pipe in the geo node and resave it works.
so my workaround is to open in standalone and replace the last node with render target.

i would still need help exporting animated chracters, the info is sparse.
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