by rajib » Sat Dec 21, 2019 4:14 am
rajib
Sat Dec 21, 2019 4:14 am
Hi tapanojum ,
I guess what probably you are looking for is to bake the Octane material (as Octane material definition are proprietary to Otoy) and then export the baked texture with the Obj. OCS / ORBX are only readable by Octane and will not work with Marvelous designer.
Why don't you save your Octane Material with the Daz Save As Material option (It save the Daz Material and the underlying Octane Material) ? And then when you re-import the sequence from Marvelous Designer, apply the Material again ? Not sure if this will help.
Regards,
Rajib
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
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