NOTE 1: For users who experience a DAZStudio crash - deleting C:\Users\[username]\OctaneRender\Data\OctaneRender_settings.oczdb may resolve the issue.
NOTE 2: For users having an issue where the Save button is disabled if using the Final button - disable the Final button and in Render settings select the SuperScope (2:1) Size / aspect ratio and drag the Viewport height or width until you reach required resolution.
NOTE 3: For users having an issue where rendering an animation fails after 11 frames - make sure the DAZStudio viewport is visible when you render the animation.
NOTE 4: If Octane materials are not loading when you load a previously saved scene - tick Preferences->Load OctaneRender materials from .duf user presets. If ticking this option does not stick between DAZStudio restarts, delete OctaneRender_settings.oczdb as per NOTE 1 above.
NOTE 5: If you get a "Could not save a frame for X times!", please refer to the thread at https://render.otoy.com/forum/viewtopic.php?f=44&t=66258 for potential solutions.
NOTE 6: If you get a "Bogus Scene Path" error - this is due to having an apostrophe in the filepath of a texturemap (so store your textures in foldernames which do not have apostrophes).
This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender 4 for DAZ Studio - TEST (ie. pre-release) and STABLE releases.
DAZ Studio Version
DAZ Studio 4.8 or later on Window Vista, 7, 8 or 10 64bit
License upgrade
Unless you have a subscription license, you will have to upgrade your version 3 licenses to version 4. This upgrade is free and can be done via these 4 steps:
- Go to https://home.otoy.com/render/octane-render/purchase/
- Select "Upgrade" in the top menu.
- Click on "UPGRADE NOW" next to "Upgrade existing licenses to OctaneRender 4".
- Select the licenses you want to upgrade and confirm.
Pls see https://render.otoy.com/forum/viewtopic.php?f=7&t=69646 for more information on licensing.
To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.
Network Rendering
For Network Rendering, you must use the Octane slave release from the Octane Standalone installer which matches the exact Octane version of the plugin you are using. This version matches OctaneRender Standalone 4.00.
Support Issues
If you have a support issue, pls provide the following information:
- Operating System (ie. Win XP, Vista, 7, 8)
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- DAZ Studio version
- OctaneRender for DAZ Studio version (ie. 2.24.2.1)
- The most important part of resolving a problem is me being able to re-produce that problem. So pls provide as much detail as possible in order for me to do this, and if the problem is specific to the scene, send me the scene.
Download Links
Current STABLE build (Octane 4.04)
- For users with a Regular license
For users with a Studio subscription license
Demo version
Previous STABLE build (Octane 4.02.1)
- For users with a Regular license
For users with a Studio subscription license
Demo version
Release Notes
4.04.0.44 (25-May-2019)
- Compiled with Octane 4.04
4.02.1.44 (15-Feb-2019)
- Compiled with Octane 4.02.1
4.02.0.44 (01-Feb-2019)
- Compiled with Octane 4.02
- Fixed bug setting the Map Import Path and Map Cache Path
- Changed the default Sunlight environment power from 1.5 to 1
- Changed the default Sunlight environment power from 1.75 to 1
- Changed the default Imager settings to a response of sRGB with gamma 1.0
4.01.1.43 (19-Dec-2018)
- Compiled with Octane 4.01.1
- Added preliminary support for the Planetary Environment
4.00.0.42 (19-Dec-2018)
- Attempt to fix a crash when changing the node type in a material
4.00.0.41 (21-Nov-2018)
- Compiled with Octane 4.00 (To learn more about the new features and improvements of OctaneRender 4, please check out our blog post.)
4.00.0.40 (23-Oct-2018)
- Compiled with Octane 4.00 RC6
- Removed the GPU Throttling option
- Removed the Restart Driver option
- Added Open Device Settings button to the System tab
- Added Denoiser pins to the Imager Settings. Enabling Denoising then enabled the viewing of the De Main render pass (once the denoising pass has commenced)0
- Kernel->Light ID's are not working correctly
- Added additional Octane 4.00 render passes
- Added Kernel AI Light options
Paul