Is it just with me or is this happening to other ppl as well?
I'm using 3.6.5.33, when I use HDRI to light my scene, set my projection to 'spherical projection', rotating the HDRI on any axis to any value other than 0 seems to confuse Octane's sample calculation. The scene is updating however I would get blotchy, spotty results until I make a change to the gamma value, which seems to force Octane to do the correct light calculation, then I would get the expected result.
Happens with most of my .hdr and .exr files, noticeably more severe on the latter format.
It's a minor annoyance, but a hassle nonetheless because it considerably slows my workflow. Does anyone know what's going on?
Another very minor annoyance, any change I make to the settings in the Preference tab is not saved when I quit DS. I turned off “Live” geometry update once on the Octane viewport, now Live update is always off by default, I would need to turn it on whenever I open the Octane viewport for the first time. Furthermore the option that says “Automatic geometry updates (“Live” mode)” in the Preferences tab is greyed out, I can't toggle it on or off.