I could not reproduce this issue with V7. I can you show me the DAZStudio shader for EyeMoisture? And can also send a screenshot after you click Nodegraph Editor for the EyeMoisture material pls?
Did you try to reproduce it using the new test release?
I've just updated to test build 3.6.4.34 and I can no longer reproduce this issue with V7 or any other Genesis 3 characters I have... it seems to have been fixed, at least for G3 characters. EyeMoisture is correctly (I presume) converted to Specular now instead of Glossy as in the previous OcDS build where I first encountered this issue.
However allow me to use the same bottle that still has the issue persisting, it should be analogous to the EyeMoisture. I think it's safe to assume that there are other figures and props that are still affected by the issue, I will report it if I find it.