After some initial success with the Octane DAZ3d plugin, I have been having problems with it rendering textures. Attached are two example files.
Below is how a scene appears in DAZ3D
Below is how it appears in the Octane Viewfinder (and also how it saves)
The scene includes a skydome. I deleted the Uber environment in case there were conflicts.
Auto material updates: on
Kernel Type: Direct Lighting
Alpha channel settings: on
Environment: HDR
Textures: I turned tried Auto Type as well as image
This is probably (I hope) a simple fix. Thanks for any assistance.