Hello,
i have some i think minor newbie questions about things i am not satisfied until now.
I used in DAZ some atmospheric effects like age of armours volume cam combined with his advanced lights.
Smay's Fire and Smoke, or a fog tool called FogDeluxe.
As 3DDelight is limited in such things at least this is all fake stuff - but it worked fine.
Now i am trying to find some equivalents for octane usage. And here i am not satisfied until now i i want to ask you to get some startup help.
1. volume effects.
I found a video how to setup a volume.
This one : https://www.youtube.com/watch?v=MqOZp77ZSLg
But i did not really get it running in DAZ Plugin. even when i match all material setups.
2. Fire Effects
Smay's Fire adn Smoke or Jepe's flames is used before.
For example Jepes Flames are just planes with alphaimages on it.
I can use these as they are and it works, but when i want to create a lightsource out if it, because fire is usually a lightsource I lost the alphachannels and i got the fire with the black plane around.
When i switch in NGE from diffuse to alphaimage it just get completly white, when i invert it got black
How do i get a good fire in OCDS which is also a lightsource ?
3. FogTool
I used FogTool Deluxe or from RuntimeDNA the free atmospheric fog effects.
Both tools are at least also simple planes with alpha images.
they do not look very good in octane , playing around with ocopacity values. I got fog but very fuzzy producing Hotpixles.
How do you create good fog ?
I am not limited to these tools. i am also open for new ideas to make it.