garand3d wrote:feloem wrote:I've bought this software 2 month ago and still there is no plug-in for Octane 2.x. I don't care about the reasons!!! I want a clear answer when we'll get that damn update?! Is there any way to return the plugin and get money back? I'm seriously thinking about migrating to Poser. Octane to Daz is a very nice plug-in, very nice, but it is full of bugs, it is beta and it not supporting 2.x features.
Otoy should be aware that out there, there is a serious competition between render engines. Few years ago Octane was the only true solution for GPU render but the things have changed. TheaRender for example is a very strong Render engine, it has good documentation opposite to Octane - Octane for Daz Studio's documentation is a shame!!! The only thing that could make a person to chose Octane and not Thea, Indigo or Arion is the plug-in offer. But if Otoy does not respect us and give not a clear date for the plug-ins release and a serious good documentation, it may lose many clients...
You are not alone. There are many of us here who have been waiting a lot longer than that and are now extremely anxious to get our hands on the updated plugin. For me too, I chose Octane over those other renderers you mentioned mainly because of the DAZ Studio plugin.
I don't know if there is some kind of incentive or penalty from OTOY for its plugin developers to dish out updates as fast as the standalone gets updated or otherwise. Hearing how long the average dev times have been for each version of the OCDS beta releases, I'm inclined to believe it's more of a laissez-faire type of set-up. Or maybe the DS plugin just gets more leeway because DS is still deemed as 'non-industry standard', which is a shame IMO.
That being said, this is by no means bashing OTOY, or t_3. I wish him all the best and money in the world to continue his work, because I love DS and Octane (and I hope he gets faster at it too, by golly!). Neither am I white-knighting for t_3 here, but God knows what kind of ordeal he's had to go through being a one man army in this undertaking, with DAZ allegedly not being very supportive about this plugin and all. But that's understandable, DS after all already comes packaged free with 3Delight, whose maker probably holds a lot of sway on DS's development - or not, this is just pure speculation on my part.
Being the only person on the job, t_3 does have other worldly matters to tend to other than coding. And as to why t_3 wouldn't enlist anyone's help right now is anyone's guess, but I'm sure he has a valid reason for that.
Yes, like many of us here, as a paying customer I'm frustrated (and appalled) by both OTOY and t_3's apparent lack of communication on this matter, but I see a lot of potential in the OCDS plugin and thus I'm willing to give them the benefit of the doubt for now.
Man you may be right but I don't care... I've paid 99 euros as they asked, not less so they might give me what I've paid for... If they cannot finish that plugin they should give us money back and stop selling it. Not mention that Octane standalone has a very bad documentation compared to version 1.x; no pdf, nothing. On the other hand Octane for C4D as an example is very expensive compared to Thea for C4D and less efficient. Thea Render had a very bad time with their plugins too and nobody wanted thea. Now that they resolved this problem, they became a real threat to Octane. If thea would make a plugin for poser, I bet that many of us would let Octane and buy Thea... Not to mention that Octane for Daz does not send the geometry to the standalone application - this is embarrassing for a commercial plug-in.