linvanchene wrote:I do currently not understand what the "autofocus setting" in the Octane Render Plugin is doing.
If it autofocuses on something there should be a way to actually choose and adjust on what it is focusing?
Is the default setting the head?
it's quite simple
"autofocus" is the same function from the standalone and works like a (very simple) real camera autofocus: it focuses the object _surface_ directly in the center of the viewport. note: pixel-perfect center; additional note: it can't see through transparent objects even with opacity set to zero; you'll usually notice that, when a hair object covers an eye, and you focus to the hair surface instead the eye (even if it the target spot is transparent because of an opacity map).
"focus to" an object works in two different modes (which aren't were well presented in the viewport ui
): if done with the tool button, it focuses an object _surface_ wherever you point it (the node name overlay is somewhat misleading). if applied from the focus menu at the bottom, it allows to set the focal distance to the object center(!) of a selected scene object.
"focus follow" does the same like focus to (object center), but memorizes the selected node; as already stated, it should and will (and imo once already did) work for animations at some point in the not to distant future
again pls note: i'd also like to provide a focus follow mode that is able to focus surfaces instead object centers; since neither ds nor octane provide sufficient methods, i'd need to implement that myself. not exactly a trivial calculation and also low priority on my list.
ps: it would be of course even more interesting to implement some sort of real camera autofocus with different zones and so on - this should be possible and could also produce very cool effects, since you i.e. would be able to control the autofocus speed without limits, and so mimic slightly off-focus moments that happen with real cameras without keyframing. is also on my list, but of course i can't say when this will ever happen... seems i have more as enough stuff for 2-3 years additional coding already