Hey guys,
This question I guess is more aimed at T_3, but I figured I would post it to the more general audience since I maybe overlooking something.
Is there a way to copy just the material parameters minus any texture maps from one material and add it to another similar material? I'm thinking skin here, with all the different zones. Head, torso, limbs, etc. I hate comparing plugins however in the reality plugin you are able to copy just the numerical parameters without the texturemaps and apply those to another similar texture, for instance adjusting roughness on skinface using glossy material and then copying those numerical settings over to another glossy material set for skinhead, but not replacing the texturemap which for skinhead I believe uses skintorso. Or is that something I have to do by hand for each material zone?
Hope that makes sense.